
July 14, 2005 – Having a hero in the palm of your hand is fun, especially when it's someone like the Dark Knight Detective, Batman. Techno Source has
released a handful of LCD games featuring incarnations of the hero from the new Batman Begins movie and animated series. These affordable
adventures are for children of all ages and Eric Levin , EVP of Techno Source said the line has found a welcome audience
in the mass market.
For those who might not have heard of Techno Source before,
Levin explained the company is based in Hong Kong and New York . The Boston
resident commutes back and forth to New York on a regular basis and travels across the pond to Hong Kong on a quarterly basis. Some of
the other licenses, aside from Batman, that Techno Source is responsible for include: Marvel,
Teen Titans, Justice League, Nascar, Crayola, Coleco, and Intellivision . "We're
big in the retro games and big in boys action games," said Levin. "We
also have the Sesame Street license and have expanded into the preschool arena
as well."
Techno Source has only been in business a handful of years,
but has made the most of those years. They studied the market and saw a void
in two key categories: LCD games and TV Plug and Play games. "TV Plug and
Play is really one of the fastest growing areas in the toy business," Levin
stated, before beginning his history lesson on LCD games. "The interesting
thing about LCD games is that they have been around for a long time and almost
died away several years ago. They are pretty basic if you look at them compared
to a Game Boy or PSP. The people in the LCD business then tried to overcomplicate
their models to compete with the Game Boys of the world and most failed. The
reality of it is the technology doesn't stretch that far. They wound up with
games that were impossible to play and overpriced."
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"We
realized there is a place for LCD games in the market, but only at the right
price," Levin continued. "In fact, when it comes to game play, the
key is to make it simple or easier, rather than too complicated. If you look
at McDonalds or Burger King in the past 18
months, there have been at least five LCD give away games included in their
kids meals. Kids love it. So we were interested in creating a good price point
and a simple and fun game. We wanted something that a person could get enjoy
for a little while, put away, and revisit it later for just as much fun. We're
not interested in making an immersive game like Halo."
Levin said it was all about trying to find a balance between the games like
you find on a Game Boy and the ones you find in the average LCD model. He
doesn't have a magic formula though and just simply said, "sometimes
it works out better than others." Levin elaborated, "If you look
at retro games coming back in such a strong way like PacMan and Space
Invaders there's just an innate simplicity about those games. You don't
need to read the instructions. You pick it up and you just start playing.
The games increase in speed and challenges that take a minute to learn and
a lifetime to master. We design games for that arena. I think we've done
a great job over the last two years and are continuously getting better at
it. For example, if you look at the Batman line, it's a simple game - there
are bad guys who come at Batman from different directions. Batman is in the
center of the screen and he has to hit the guys coming at him from each corner.
Players just make Batman punch in the direction of the villains. It's easy
on the first level, but each level gets faster and more challenging. Players
have to press buttons faster, pay close attention, and develop skills to
get to the future levels. Most of our games on the LCD side have four levels,
with players able to continue playing forever at the fourth level until you
lose. It's really challenging typically, but your reaction time needs to
be up there."
"Obtaining the licenses we have has a lot to do with creating
momentum," Levin
continued. "We were able to create a lot of momentum where we
had a solid story and strategy around who we were and what we were
doing. Our goals were clear and made sense to people. We delivered
the right product at the right price and our product was fun to play.
We had a very focused goal and it helped. A lot of people making LCD
games also make every single toy under the sun. We just deal with electronic
games. We get up in the morning thinking about making the games better
and go to bed each night concentrating on the same thing and we have
a lot of success stories."
Levin was enthused about getting to
work on the Batman Begins games, especially since
he got to read the script for the movie months before the film hit
theaters. "I
absolutely loved the script," Levin said. "Warner
Brothers did such a great job of doing the research to help their partners
figure out the key things people are looking for and putting these
things into the movie so they would be merchandizable. It was really
exciting to be a part of thins and there are so many special things
built into the Batmobile that you can work with from a gaming perspective."
"When I was reading the script, I looked at it in terms of
action," Levin
continued. "For the most part, when you're making a game like
this, it has to revolve on action. In our Batman games the key things
are driving and fighting. You have to have those elements, but what
can you do to make them unique? How could the driving be different?
How will the fighting stand out? How can we extrapolate the play
patterns?"
Levin hopes Techno Source succeeded with their Batman
Begins line. They have a variety of types of games for all ages.
The company developed an affordable dual screen for one of their
games. "Aside
from Nintendo, no one really has this dual screen where you have
action on one screen and additional information on the other," said
Levin. "But
Nintendo's is $150 and ours is $9.99. In our dual screen game,
you race through the streets of Gotham City to avoid obstacles
on the road and ninjas hiding behind buildings. It's a fast pursuit
game."
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"Our
hand-held game, Fear the Bat is in a cool looking housing -
like Batman with his cape spread out and all the buttons on the cape," continued
Levin. "It's a fighting game with ninjas. He trains and learns ninja
skills and then fights his trainers because he didn't want to join them.
We also have a keychain game where Batman, primarily using bat-a-rangs
fights the Scarecrow. Our final game in the series is a Batmobile keychain
LCD game. The driving is pretty standard, but in the Batmobile you have
to race and avoid hitting things that pop up around you."
Levin said their games are pretty sturdy. He told THE PULSE their
company goes through great pains to test each to make sure they are durable
and safe for kids. "Our LCD screens should be able to last without
a problem, unless you really do something that was out of the ordinary
to it," Levin
said. "These are much tougher than the expensive ones and not as
sensitive. An LCD on a cell phone is more sensitive than one on our gaming
screen. These are pretty well put together."
All of Techno Source's Batman Begins games are in stores now.
The company is also working with Marvel Comics and will be
bringing some of their greatest heroes to the hand-held arena. |