
Retro Games Are More Than Just Antiques
Intellivision is working hard to keep gaming
simple, fun, and entertaining

May 18, 2005 – Among all of the booths
here at E3, most people think the most exciting things to see are the Playstation 3, the
Xbox 360, Nintendo's new Gameboy Micro,
and Zelda, among others. Some people could
care less about Nintendo. Others hate Microsoft
and don't have any interest in their presentations.
But in Kentia Hall there's a booth that very
few gamers couldn't walk by without taking
an interest. Coleco has had their History of
Videogames exhibit for the past few years,
but it's especially important as we enter the
next generation of digital entertainment. The
line to play the new Zelda game is over an
hour long - a line I'd gladly stand in. But
also waited in line to play the original Atari
Star Wars arcade game, complete with vector graphics, and I had just as much
fun playing the original Donkey Kong arcade machine as I did Soul Calibur
3. But how come?
Because they're still fun. And the people at Coleco realize this. The Atari
2600s, the Commodore 64s, and the Asteroids of the past are more than just
antiques; they're the reason that we have games like Halo 2, Grand Theft Auto,
and Metal Gear Solid. Most gamers don't even realize how entertaining some
of these older titles can be, scoffing at their simplicity, but anyone who's
played the multiplayer on Yoshi's Touch
and Go for the Nintendo DS probably knows that simple doesn't always equate
to boring.
That's one of the reasons Keith Robinson,
President and Co-Founder of Intellivison
Productions, makes such an effort to get distribution
for older games. More importantly, it's one
of the reasons Intellevision has been so successful
in recent years. Theyve put together a new
series of hand-held and plug-and-play devices
with collections of some of the best classic
arcade titles. The hand-held games are very
nostalgic since they have simple LCD screens
and simple button configurations. These new
gaming systems are not considered to be consoles,
or even hand-helds, but are more highly regarded
as toys. Most of the reason behind that is
the simplicity of the game, but also the
price. The plug and play devices retail at
$9.99 and $19.99 and the hand helds between
$4.99, and $9.99, with the plug and play devices
often containing between 10 and 20 games each.
Video games don't always have to be a huge
investment, paying hundreds of dollars for
a console and $50 for a brand new game, and
the appeal of spending less than $20 for something
that is easy to connect, play, and enjoy with
family is quickly growing. In collaboration
with Techno Source, the popularity of these
devices has gone from a 30 million dollar industry
4-5 years ago to over 500 million dollars,
being picked up by stores such as Bed, Bath,
and Beyond and Walgreens (their best seller).
But
these old titles aren't just being crammed
into cheap compilations, they're being updated
to take advantage of current technology. For
example, a game like Sub Hunt had over 15 buttons,
and any console ports or compilation titles
to include it have had to try and accommodate
the game as best they can. Platforms like the
Nintendo DS can allow for all the commands
to appear on the touch screen, which can also
be switched out as needed by the game and provide
the most accurate recreation of the original
title since it was first released.
Old games
have influenced more than just the games of
today. Into the Pixel, an art exhibit on display
at this years E3, features original art from
many different artists with the subject matter
entirely on video games. Not limited to a single
art medium, sound effects and music have found
their way into incredible albums by artists
like Beck, into concert halls with Nobuo Uematsu's
masterpieces, and into the hearts of many gamers
the world over. A few years ago, Intellevision
released a cd compiled of many composers who
generously updated original game tracks. That
single release has evolved into the division
known as "Intellevision
Music" which deals specifically with signing
artists for making music for or relating to
video games. Their first release will be an
group known as 8
Bit Weapon, a duo who makes modern music
using classic video game consoles, obsolete
computers, and old school synthesizers.
If
you see Keith Robinson driving around in
his '65 Mustang convertible, you might make
note of his liscense plate's reference to video
games. He and the rest of Intellivision Inc.
recognize how important video games are,
both past and present, not just to the industry
or other gamers, but to our overall culture.
Aside from the great conversations you can
get into with him, Robinson's booth is one
of my favorite's here at E3 because it's
all about having fun, and it's wonderful to
see a company working so hard to keep that
spirit alive in the industry. |
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